Party Functions¶
Maximum party size is 5 members.
IsParty(lpObj)¶
Returns true if the player is in a party.
- Returns:
boolean
GetMemberIndex(lpObj, n)¶
Gets the object index of the nth party member.
- Parameters:
lpObj(GameObject): Any party member.n(integer): Member position (0 to 4).
- Returns:
integer— Member index, or-1if slot is empty.
for i = 0, 4 do
local idx = GetMemberIndex(player, i)
if idx ~= -1 then
local member = GetUser(idx)
if member then
GCNoticeSend(idx, 1, "Party buff applied!")
end
end
end
GetPKPartyPenalty(lpObj)¶
Returns the PK penalty level for the player's party.
- Returns:
integer— Penalty level (0 = none).
PartyCreate(aIndex)¶
Creates a new party with the given player as leader.
- Parameters:
aIndex(integer): Player index (becomes party leader).
- Returns:
integer— Party number.
PartyDestroy(partyNumber)¶
Destroys an existing party. All members are removed.
- Parameters:
partyNumber(integer): Party number.
- Returns:
void
PartyAddMember(partyNumber, aIndex)¶
Adds a player to an existing party.
- Parameters:
partyNumber(integer): Party number.aIndex(integer): Player index to add.
- Returns:
integer—0on success,-1on failure (party full or invalid).
PartyDelMember(partyNumber, aIndex)¶
Removes a player from a party.
- Parameters:
partyNumber(integer): Party number.aIndex(integer): Player index to remove.
- Returns:
void
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